This is a prompt for a walking experience with optional mapping and freewriting components.
Begin by choosing an area where you want to walk, without specifying the route you might take through it. Take “neighborhood” as the generic unit here. It should be an area large enough that you could take many different routes through it. Set yourself a time parameter if you wish. 20 minutes is probably enough. An hour or two is great. (Highly recommend not bringing your phone, or if you do, packing it away in a place that’s not immediately accessible. Your body with a phone attached and without a phone attached are two different nervous systems.)
Walk, tuning yourself into the drift of your attention. What beckons? What repels? Allow yourself to follow your interest.
While you walk, keep your senses active. Let the non-utilitarian nature of your rambling act as a kind of pleasure-amplifier, allowing you to take in anything curious or delightful. When you encounter things that are negative, try to allow yourself to digest the signal and notice something about that place. Possibly you will draw connections between the forces that made this place and the way you respond to it, but don’t let that kind of sleuthing override the primary commitment to drifting.
The walk is enough, but if you wish to use the walk to supply you with resources, here are two further options. Do one or both.
MAPPING
After your walk, draw a map of the area you walked through, marking places of great interest or sensation (whether positive or negative) as landmarks. Play with scale and proportion, so that things of greater sensory provocation are bigger than other things. Play with the map’s iconography — the symbols that represent types of locations or hazards.
FREEWRITING
Set a timer or a page-goal (1-2 pages, say), and freewrite your recollection of your walk, including anything you noticed and anything you thought about while walking.