This is a site research exercise. It’s practical; could use it as a groundwork for making decisions about a site you’re going to write a walk for, or to discover something about your walk’s narrative structure in a connect-the-dots sense. You could also carry it out on several sites, as a practice for expanding your ways of seeing the possibilities for attention in any site. If you are not writing for a specific site, this exercises might be useful as a research practice to find a vocabulary of movement and location that works to move through any environment.
Select a site (an area: a neighborhood, a walkable region, a concentrated location). Map its pathways and landmarks. Develop a diagrammatic shorthand — let this be an actual map with sketches, connecting lines, and notes or captions. Use any notation blend between drawing and writing.
PATHS
Consider the question of pathway serially. First look for the pathways that have drawn some kind of consensus or have been offered. In towns and urban areas, paint, lines, sidewalks already indicate the available paths. In the woods, evidence of foot trample over time shows in the the absence of growth. I love the trails where I live that people call “goat trails” — small routes of passage skirting the edge of a hill or cliff.
Think about how who or what you are changes how you move through a place. How would you traverse it as a rule-abiding human? As a non-rule-bound human? As a dog? As a squirrel? As a rat? As a piece of dandelion floating on air? As a sound wave? As a fugitive? As a lover? (And onwards.)
For the same site, record 3 or 4 interesting ways to think about its navigation. If not all of them are available to human movement, think about the associated pathway a human could use to attend to that path, attempt to see it, understand it, witness it. I’m thinking, for example, of tracking something that moves underground, like mycelium or a mole. Or something that moves through air, like a bird or a bag on the wing.
POINTS
In the same way, plot out a set of landmarks, story points, stopping points, or locational references* in the site. Think about how the emphasis on the meaning or possibility of the site changes with different sets. A set might be a filter (only rotten trees hosting mushrooms), or it might be a constellation of different items (a rotten tree, a power line pole with woodpecker holes, a bridge over a stream).
(If you need to tell someone where to turn, that might be a locational reference: “take the right hand turn just past the blue trash can.”)
(If you want a stopping point, think about a good place to rest or to take in a vista or absorb where one has been: “Sit on the bench and look back at the path you just came down.”)
(A story point is a place you yoke to an event “this is where she stood and told me about the time she got lost”)
(A landmark is something that would be apparent to anyone taking a survey of the site, or possibly a spot that memorializes (whether intentionally or accidentally) an event in the site’s past.)