Plot Studies is an ongoing series of investigations into different kinds of plots arising in narrative and dramatic traditions, or extrapolated from case studies of individual works. Each study will take a limited source text —some analytical, some play scripts or stories— as a means of asking about how plot works or is thought about in that text, and then as a jumping-off point to extrapolate prompts, games, or useful permissions for our own writing.
Before jumping into the series, I think it’s useful to put out a few ways of thinking about what plot is. There’s no one controlling definition, but I like this set of three approaches defined in the living handbook of narratology. (Read if academic reading is your thing—for some of us it’s illuminating and energizing, for others it’s a barrier to use and pleasure, or maybe oscillates between the two over time.) I’ve paraphrased and augmented three definitions from the plot entry in that website:
(1) Plot as a fixed structure through which the elements of a story are arranged. Plot considered in this approach always takes the total pattern of events and actions into consideration at once because these plots are normally established patterns. This framework for plot thinking belongs to highly defined narrative traditions.
(2) Plot as “progressive structuration.” That is, plot considered as the way one story event connects to the next and the reader/audience’s perception of their connection through motivation or consequence. These plot approach does not necessarily join up with traditional plot sequences. Plot here is about transitional junctures and sequential meaning-making.
(3) Plot as the author’s narrative design. If #1 and #2 are focused on the movement from event to the event in the “what happened?” mode, #3 is more rooted in the way the telling of the story moves. This could be applied as an approach to any kind of story. If we take #3 seriously as a kind of plot, then we don’t get to call anything “plotless,” even if it is not oriented toward a series of events or actions.
In a less analytical and more practice-oriented approach, I find it useful to think about plot as movement options: a path charted through a series of possibilities, under pressure of attaining satisfaction. In the narrative traditions of fixed-plot structures or heavily codified genres, for examples, there are things that are not options in those stories. (Or aren’t options without turning them into other kinds of stories.) Achieving the course of the story, like running a race along the route, is the satisfaction. (I mean, there can be other satisfactions but if the story doesn’t finish the route it hasn’t satisfied itself.)
A reparative plot structure might rewrite what’s possible according to a different politics. In that case the satisfaction might be both the completion of the original structure (the kiss, the death), but with the desired revisions of the structure (winning of a different kiss, a different death).
So as I think of it, today at least, this means the questions that belong to plot for me are:
What might happen next?
and How does that feel, is it good?
So as these studies unfold, I’ll ask about those two things: what governs what might happen next? And what satisfactions does this governing logic offer?