I looked up architectonic again to see if it was substantively different in meaning from architectural and the answer is, not really. It was fading out of use and it has come back into use, and sometimes it is used particularly to mean related to the study of architecture (beyond just being related to or seeming to possess an architecture in some way). One phrasing I found was that the architectonic describes anything “serviceable to the construction of buildings.” I like the open spirit of this phrasing; it matches what my understanding of the use of these keyword draft names from Benjamin: to find any way in which they help build the thing. The Greek arkhitekton that English borrows carries the sense of the builder-craftsperson-carpenter as much or more as of the designer. For our purposes, be both.
This week of work is characterized by zooming out, trying to catch a sense of the potential design and pathway of the story we’re telling. A lot of the thinking is fairly abstract; grab onto whatever works for you and discard what doesn’t. The overview introduces the different perspectives to entertain this week. I’ve also made guided mapping exercises both in audio and print-yr-own forms this week.
This week we exercise freedom to play with shape. I often tell people to think of this draft as a weird cousin to the draft you just wrote. It needn’t be a midpoint between the musical and the textile drafts in a progressive sense. It might just be research. It exists mostly to challenge ourselves to de-constrain our understanding of the scope of what we’re doing and to use visual metaphors to find new possible approaches to story telling and sequence.
I like to use the word “shape” because to me, it feels less abstract and more workable than words like “form” and “structure.” Feel free to substitute another word that creates a sense of permission and possibility for you. (Ralph Lemon, a hero of mine, uses the word “container” for the same sense of limiting parameters.)
We’re going to think about:
—The shape of the story. What can happen in this story? What are its available pathways and possible outcomes?
—The shape of the telling. How do we move through the telling. What is brought into focus? How do we order the telling? How do we pace and measure its internal proportions?
THE ASSIGNMENT
Here’s the only thing I insist on as necessary the architectonic draft: entertain the metaphor of a building by thinking of your story as a building. A scene or a passage or a section = a room, a wing. The experience of watching, listening or reading = a house tour. The necessity for this draft is that you allow yourself to discover a new chamber you never knew existed in this house. Swap out “chamber” for “room,” “bunker,” “garden,” “atrium,” “ballroom,” “closet,” “corridor,” “portal,” or “view from the roof” as needed. But be rigorous with yourself about finding an utterly new space within this thing. You’re not committed to preserving the new space in your final draft, just to discovering it in this one.
THREE AREAS
(The linked audio exercises lead you through mapping/brainstorming variations on each of the following areas to consider.)
1. AVAILABLE PLOTS
Consider
In phd school I took a class called “Heroines of Disaster,” which looked at several waves of feminist writing. One of the things that stuck with me was the idea of available plots. In older fiction, so the story went, there were only these options for women protagonists: marriage on the one hand, and madness or death on the others. All the ladies who wanted their freedom got madness or death (or both!) because there was no available freedom plot. In this sense, plot really means pathway to outcome. What are the possible pathways a character can take, what are the possible outcomes for that character’s life? Pathway here entails something built out of pressures, restrictions, affordances, and opportunities.
Now I doubt you’re busy rewriting Jane Eyre* (maybe you are?), but ask yourself what assumptions you’ve made about what can happen in the path of your characters or your argument, about what constitutes a happy or tragic ending in this path. Where have you assumed your story stops? How do you get it in motion? What have you not considered? Whether you want to embrace or reject generic conventions here, try to get an honest assessment of how you understand the horizon of your story and of what constitutes an ending to the story according to your musical draft.
Propose
Propose to yourself some alternative pathways your story might avail itself of. And/or commit to the pathway you’ve already chosen but with a new sense of what else could have happened. Thinking inside the story world of the play (by “story world” I mean everything that belongs to the larger world of the story whether or not it’s focalized in the telling of it), find a new way to define the shape of the plot, understanding plot as pathway(s) to outcome(s).
[*I would like to shout out to Kate Benson’s play PORTO here, which so beautifully chucks the old path. Reader, I left the apartment.]
[If you would like a little comparative dramatic structure fun for generating alternate pathways and availabilities, here’s a link to my in-progress dramatic structure comix.]
2. FOCAL POINTS and CONNECTIVE TISSUE
Consider
Consider the movement of your telling of the story — where you start, where you move, how you put things in a sequence separate from the chronology of events in your story world. Consider the places your telling could move, if you think about deep time and far space. How tightly do you focus on a set of events; how broad is the span of elements that join to form the telling? Even if you’re following ye olde Aristotelian best-practices advice of tracking action over the course of no more than a few days, there are innumerable ways to parse the time and space of that telling. What’s happening at 4am?
Identify & Propose
Identify places of focalization in your next telling of this story. You might choose different moments of focalization than what you wrote into for your musical draft. Think of the focalizations as illuminated areas within a much larger zone of the story world (with all the context, research, backstory, relation, and microdetail implied by the worldness of the story world). Then consider the syntax of how one focalization follows the last. What are the hinges, joints, and folds between these areas of focus? Imagine alternative syntaxes of connection: gliding, leaping, dovetailing, suturing…? Go back to the question from the response guidelines – what are this story’s verbs? Might the answer to that question give you a permission to intensify or embrace a way of moving through the story? How do you want it to move? To loop? To freefall? To spelunk? To guide? To misdirect? To ration?
3. VISUAL RESOURCE
Find something that could act as a visual resource for you to invent your own story form or adhere to one you like. Let that visual resource help you imagine a constraint that will determine the answers to consideration areas 1 & 2 (the available plots and the path of the telling). Trawl the digital archives of a museum collection. This is a way of working that I like to take very very far, really embracing the constraint, but you can also hide the constraint, embrace it really subtly.
I find the easiest way to put this idea into action is to use the phrase “a play in the form of a ______.” What pleases your eye? Do you like symmetry? Do you like boundaries? Do you like overlay? Do you like panorama? Do you like networks? Do you like palimpsests? How much freedom to move (the path, the outcome, the telling) can you gain from a visual source? Remember the freedom to move can also be a freedom to abandon the pressure of moving in dramatic ways. The scale can become large or small.
Draw or Diagram
Make a sketch outline of your story in the form of the resource you’ve chosen. Put it in front of you as you write.
COMBINING
After you’ve thought through each of these perspectives, perhaps looping through them twice to let the later ones influence the earlier ones, decide something about the shape of your story. Once you start to write, bring your focus primarily to the shape of the telling.
Two practical things:
—Transfer useful material from your musical draft to a new file—this is a save-as draft. You want to be able to look at both of them before starting the textile draft.
—Write freely and quickly in the architectonic phase. Sketch rather than detail. Overview rather than surface texture.
Happy building,