The Map Room considers the energetic, generative relationship between mapping and writing. Taking a tour through ten different stations from which to consider what maps are, how they wield knowledge, how to make them and how to use them in storytelling, it proliferates perspectives.
The Map Room is a thirty-day workshop in ten installments. Each installment contains a consideration and a packet of prompts for three sessions of writing or map-making. The prompts are designed to be used flexibly in whatever way fits your day and place in a project cycle. There will be generative angles (for sprouting seeds of totally new things) and development angles (which use mapping as a resource for a story already in progress). It can be applied to fictional and nonfictional worlds, or to build intermediate spaces between the real and the imagined.
You can use this workshop as a way to nurture your cartographic imagination, you can use it to make yourself a seed bank for future stories, or you can apply it toward an open project. As always, it will be over-abundantly supplied, with the expectation that everything is there to take or leave as whim or interest strikes.
The mapping considerations range freely across different types of spatial representation: symbolic space, geographic space, and narrative space. I like to use a distinction between the story world (including all the event sequences inside it) and the telling of the story. Map thinking can feed both the world and the telling. My question is always: How does a telling move through a space? And reversed: How can thinking of the space of the telling — the terrain through which it moves — help me proliferate my sense of possibility in the way the narrative unfolds?
I encourage you to draw a lot whether or not you think you’re any good at drawing. When making map details, you can always work freely between cartoony graphics and verbal notations. You can map on anything, but do find the paper and pen supplies that give your hand some pleasure. You can of course use a digital workspace too, although I personally think that working on paper gives your mind a useful break from distraction.
These are the ten considerations:
- 1) Maps as mnemonics, instruments of recuperation
- 2) Maps and representation: visibilities and symbol keys
- 3) Borders, thresholds, flood zones: of points, lines and shaded areas
- 4) Threads, traces, walking lines: destination versus wayfinding, mapping inhabitation
- 5) Mapping story shapes: traditions, experiments, grow-your-owns
- 6) Narrative atlases, layers, simultaneity and co-presence
- 7) Speculative maps: generative mapping to discover story possibilities
- 8) Scale, folds, joins, passages, portals, distortions, wormholes
- 9) Hic Svnt Dracones: edges, monsters, regions of uneasiness
- 10) The Map Room: collections, flat files, archives
how the workshop works
There will be twelve installments total, including this overview up front and an outerview at the end. Each of the ten main installments offer a longish consideration in a somewhat theoretical mood. At the end of each consideration, I offer ideas for translating the substance of the ideas into experiments we can run in writing and map-making, in the form of an experimental question and a scatter of prompts and etudes.
I’m always trying to make up writing experiments in this manner, sourcing ideas from one field and applying them in another. I’ve found with my own prompts that I sometimes need to replay them a few times before they yield interest, and in the case of map-making, before I find my own hand/line/iconography.
fragments toward a rationale for spending time in map thinking:
Space as a grounding source for story asks about how and where we inhabit a world, and what in the world we might give our attention to.
Maps as an effort to hold or imagine space, considered here as a kind of alembic for story-making.
Map thinking as a way to refresh a sense of what is and is not part of a story you want to tell.
Space as a registry of time (landscapes and inhabitants are always in motion; stillness and permanence are relative); this is not a jettisoning of inquiry into why and how things unfold, but rather a re-situation of organizing point, from the narrative of the agent to the narrative of the world space in which agency operates. It offers a different set of values to activate when thinking about what belongs in this story, who belongs in this story, and what is a center, how many centers are there.
A map can hold space for the coetaneous emergence of any event or any person; maps can simplify but they can also provide anchors for real complexity.
A narrative of porosity and adjacency and contiguity and plurality.
Narrative unfolds in time, but so does space. Landscape is always in motion.
Also: the map room. Sometimes when I have no ideas, I go to the map room in a library, and browse until something lights up. Here’s to the pleasures of flat files, paper, oversize binding. Here’s to the pleasure of width, breadth, horizon, and wandering.
credits
I write these workshops for an excuse to dig around in an area of thought. While map thinking is something I’ve included idiosyncratically in my own teaching and making for a long time, I don’t offer this from any sense of comprehensive subject knowledge. My sources for this workshop include the anthropologist Tim Ingold’s book, Lines: A Brief History, and two books by cartographer Denis Wood: The Power of Maps, and the beautiful Everything Sings: Maps for a Narrative Atlas, as well as many years spent and playing with and building on the implication of Gertrude Stein’s idea of plays as landscape, of composition as a field of relations.